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      exist valid reasons in particular circumstances to ignore this
      item, but the full implications should be understood and the case
      carefully weighed before choosing a different course.

   MAY
      This word or the adjective "optional" means that this item is
      truly optional. One vendor may choose to include the item because
      a particular marketplace requires it or because it enhances the
      product, for example; another vendor may omit the same item.

   An implementation is not compliant if it fails to satisfy one or more
   of the MUST requirements for the protocols it implements. An
   implementation that satisfies all the MUST and all the SHOULD
   requirements for its protocols is said to be "unconditionally
   compliant"; one that satisfies all the MUST requirements but not all
   the SHOULD requirements for its protocols is said to be
   "conditionally compliant."

1.3 Terminology

   This specification uses a number of terms to refer to the roles
   played by participants in, and objects of, the HTTP communication.

   connection
      A transport layer virtual circuit established between two programs
      for the purpose of communication.

   message
      The basic unit of HTTP communication, consisting of a structured
      sequence of octets matching the syntax defined in section 4 and
      transmitted via the connection.

   request
      An HTTP request message, as defined in section 5.

   response
      An HTTP response message, as defined in section 6.

   resource
      A network data object or service that can be identified by a URI,
      as defined in section 3.2. Resources may be available in multiple
      representations (e.g. multiple languages, data formats, size,
      resolutions) or vary in other ways.







 
RFC 2068                        HTTP/1.1                    January 1997


   entity
      The information transferred as the payload of a request or
      response. An entity consists of metainformation in the form of
      entity-header fields and content in the form of an entity-body, as
      described in section 7.

   representation
      An entity included with a response that is subject to content
      negotiation, as described in section 12. There may exist multiple
      representations associated with a particular response status.

   content negotiation
      The mechanism for selecting the appropriate representation when
      servicing a request, as described in section 12. The
      representation of entities in any response can be negotiated
      (including error responses).

   variant
      A resource may have one, or more than one, representation(s)
      associated with it at any given instant. Each of these
      representations is termed a `variant.' Use of the term `variant'
      does not necessarily imply that the resource is subject to content
      negotiation.

   client
      A program that establishes connections for the purpose of sending
      requests.

   user agent
      The client which initiates a request. These are often browsers,
      editors, spiders (web-traversing robots), or other end user tools.

   server
      An application program that accepts connections in order to
      service requests by sending back responses. Any given program may
      be capable of being both a client and a server; our use of these
      terms refers only to the role being performed by the program for a
      particular connection, rather than to the program's capabilities
      in general.  Likewise, any server may act as an origin server,
      proxy, gateway, or tunnel, switching behavior based on the nature
      of each request.

   origin server
      The server on which a given resource resides or is to be created.


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