HTTP is also used as a generic protocol for communication between
user agents and proxies/gateways to other Internet systems, including
those supported by the SMTP [16], NNTP [13], FTP [18], Gopher [2],
and WAIS [10] protocols. In this way, HTTP allows basic hypermedia
access to resources available from diverse applications.
1.2 Requirements
The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT",
"SHOULD", "SHOULD NOT", "RECOMMENDED", "MAY", and "OPTIONAL" in this
document are to be interpreted as described in RFC 2119 [34].
An implementation is not compliant if it fails to satisfy one or more
of the MUST or REQUIRED level requirements for the protocols it
implements. An implementation that satisfies all the MUST or REQUIRED
level and all the SHOULD level requirements for its protocols is said
to be "unconditionally compliant"; one that satisfies all the MUST
level requirements but not all the SHOULD level requirements for its
protocols is said to be "conditionally compliant."
1.3 Terminology
This specification uses a number of terms to refer to the roles
played by participants in, and objects of, the HTTP communication.
connection
A transport layer virtual circuit established between two programs
for the purpose of communication.
message
The basic unit of HTTP communication, consisting of a structured
sequence of octets matching the syntax defined in section 4 and
transmitted via the connection.
request
An HTTP request message, as defined in section 5.
response
An HTTP response message, as defined in section 6.
RFC 2616 HTTP/1.1 June 1999
resource
A network data object or service that can be identified by a URI,
as defined in section 3.2. Resources may be available in multiple
representations (e.g. multiple languages, data formats, size, and
resolutions) or vary in other ways.
entity
The information transferred as the payload of a request or
response. An entity consists of metainformation in the form of
entity-header fields and content in the form of an entity-body, as
described in section 7.
representation
An entity included with a response that is subject to content
negotiation, as described in section 12. There may exist multiple
representations associated with a particular response status.
content negotiation
The mechanism for selecting the appropriate representation when
servicing a request, as described in section 12. The
representation of entities in any response can be negotiated
(including error responses).
variant
A resource may have one, or more than one, representation(s)
associated with it at any given instant. Each of these
representations is termed a `varriant'. Use of the term `variant'
does not necessarily imply that the resource is subject to content
negotiation.
client
A program that establishes connections for the purpose of sending
requests.
user agent
The client which initiates a request. These are often browsers,
editors, spiders (web-traversing robots), or other end user tools.
server
An application program that accepts connections in order to
service requests by sending back responses. Any given program may
be capable of being both a client and a server; our use of these
terms refers only to the role being performed by the program for a
particular connection, rather than to the program's capabilities
in general. Likewise, any server may act as an origin server,
proxy, gateway, or tunnel, switching behavior based on the nature
of each request.
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